
It doesn't matter who you leave in the dust, or who you cut off with a deft maneuver. Essentially it's a Rally Car race but the track is packed with opponents. Instead of numbers above the riders' heads, Miyamoto took a different approach. Rather, all of these cyclists create a chaotic environment, where there is no indication of who holds what position, and how far ahead the leader is. It's not because of framerate issues, which you first might guess - the game runs smoothly, with complex tracks and nifty animations (riders bounce atop their vibrating machines). All of those bikes on the screen come at a price, though. There are two main gaming modes: Selection A allows the player to race solo against the clock Selection B is the ultimate dirtbike extravaganza pitting you against bloodthirsty sprites. It does, however, come rife with some awfully frustrating inconsistencies and ambiguities, which shall be discussed. The simple, reactive controls allow for optimal racing efficiency, as the player zips through track after track, sometimes colliding with huge barriers, or cutting off foes and sending them faces first into the dirt.

Even after such "enhancements," it is the original that remains loyal to the designs and aspirations of Miyamoto-san from over two decades ago. The game has seen countless ports, enhancements and remakes over the years (including the addition of a multiplayer mode, or even uncovering the game itself as a reward in Excitebike 64). One of the original NES games, Excitebike was one hell of a ride 23 years ago - and it still is today.
